| 2x Overlapping System (unit names)
| Angelfarto
| Apr.13.2007
| This covers unit-name laps only. The only other laps allowed in maps since 1.14, are mission briefs and in-game text.
| Scarab Controlling |
Angelfarto |
Jan.23.2007 |
A link to my post on SEN explaining how to move scarabs to the locations you tell it to go. |
Scarab Control.scx - example map with triggers |
How to Make a Bound |
(anonymous author) |
Nov.17.2006 |
Tips and a full walkthru on how to make your first bound. Plus pictures and a video |
| Complete Color Palette Guide (for Patch 1.14) |
Angelfarto |
Oct.18.2006 |
The infamous broodwar patch 1.14 - added LOTS new text/unit colors, no more map name lapping, and yes, there IS still an invisible color. |
| Overlapping Text System v2.0
| Angelfarto
| Jan.29.2005
| Use for pre-1.14 patch maps. See above for update
| Screenshots of examples: 1, 2, 3 | overlap tut.scx - examples Sound Compression Tutorial
| Angelfarto
| 7/06/05
| Have music/sounds in your map but it takes forever for people to download? This shows how to make them smaller.
| Download Cool Edit 95. A good, free *, sound editor program | Player Colors
| ?
| ?
| Selecting a color in Starforge or Guedit? Covers all player colors #0-255. (Colors vary per terrain)
| Chat Korean! v1.2
| Angelfarto
| 1/22/05
| Updated: Added lots of game-talk words, i.e. omg, rm, ban, gg... as well as map types - bound, defense, control, etc...
| Screenshots: bye, hello
| |