PLAYER COLOR LIST v1.01 By: DrunkenWrestler Thanks to: `Fire` and Kellimus ------------------------------------------------------------------------------------------- E-mail me or message me on Battle.net if you discover anything new, or find errors. The list will display speical effects, then the color number, then the leader board color. Sorry for not writing unit colors, it is too time consuming and unimportant. Please view this with Microsoft Notepad. ------------------------------------------------------------------------------------------- These colors were tested with Terran Science Facilites. ! means the units flash (type one). @ means the units flash (type two). # means there is no leader board color. $ means the color flashes on the minimap (type one). % means the unit color is completely black (may include other effects). ^ means the unit color is completely white (may include other effects). & means the color flashes on the minimap (type two). 0 - Red 1 - Blue 2 - Teal 3 - Purple 4 - Orange 5 - Brown 6 - White 7 - Yellow 8 - Green 9 - Yellow 10 - Peach 11 - Aqua ! 12 - Red 13 - Red ! 14 - Red 15 - Red ! 16 - Dark red % 17 - Dark red ! 18 - Dark red ! 19 - Black ! 20 - Blue 21 - Blue % 22 - Blue 23 - Blue 24 - Dark blue ! 25 - Dark blue ! 26 - Dark blue ! 27 - Black ! % 28 - Teal % 29 - Teal ! 30 - Teal ! 31 - Teal ! 32 - Dark teal 33 - Dark teal 34 - Dark teal ! 35 - Very dark teal ! 36 - Purple ! 37 - Purple ! 38 - Purple ! 39 - Purple @ 40 - Dark purple ! 41 - Dark purple ! 42 - Dark purple ! 43 - Brown ! 44 - Orange ! 45 - Orange 46 - Orange 47 - Dark orange 48 - Darker orange ! 49 - Very Dark orange 50 - Brownish orange 51 - Black 52 - Orange/brown ! 53 - Orange/brown ! 54 - Orange/brown 55 - Tan 56 - Tan ! 57 - Brown 58 - Brown/red 59 - Very dark brown 60 - White % 61 - White % 62 - White 63 - Grey/white @ 64 - Grey/white ! 65 - Grey 66 - Dark grey ! 67 - Very dark grey % 68 - Yellow @ 69 - Yellow ! 70 - Yellow % 71 - Yellow/tan ! 72 - Tan 73 - Tan 74 - Brown 75 - Black ^ 76 - Green @ 77 - Green ! 78 - Green @ 79 - Green ^ 80 - Dark green ! 81 - Dark green 82 - Dark green ! 83 - Very dark green 84 - Yellow ^ 85 - Yellow 86 - Yellow ! % 87 - Yellow/tan ! 88 - Tan ! 89 - Tan ! 90 - Brown 91 - Dark tan ! % 92 - Peach ! % 93 - Peach @ 94 - Yellow/tan ! 95 - Yellow/tan 96 - Light brown ! 97 - Light brown ! 98 - Brown 99 - Dark brown ^ 100 - Cyan ! % 101 - Cyan 102 - Teal/cyan @ 103 - Teal/cyan ^ 104 - Dark cyan ! 105 - Dark cyan ! 106 - Darker cyan ! % 107 - Very dark blue 108 - Light blue ! 109 - Grey ! 110 - Brown ! # 111 - None 112 - Dark peach ! 113 - Tan ! 114 - Peach ! 115 - Red 116 - Very dark blue ! 117 - Dark blue ! 118 - Dark blue 119 - Blue 120 - Black 121 - Black 122 - Grey ! # 123 - None @ 124 - Very dark green $ 125 - Dependant on tileset 126 - Green ! $ 127 - Dependant on tileset ! $ 128 - Dependant on tileset # 129 - None # 130 - None ! # 131 - None # 132 - None ! # 133 - None # ^ 134 - None ! # 135 - None ! 136 - White # 137 - None # 138 - None @# 139 - None 140 - Very Dark Brown ! # 141 - None ! 142 - Tan $ 143 - Dependant on tileset ! # 144 - None ! % 145 - None # % 146 - None ! # 147 - None # 148 - None ! # 149 - None # 150 - None # % 151 - None # 152 - None ! # 153 - None @# 154 - None @# 155 - None 156 - Blue !@ $ 157 - Dependant on tileset 158 - Peach ! 159 - Grey % 160 - Blue ! 161 - None ! 162 - Peach ! $ 163 - Dependant on tileset ! % 164 - Purple 165 - Grey ! 166 - Dependant on tileset ! 167 - Grey @ $ 168 - Dark orange $ 169 - Dependant on tileset 170 - Black $ 171 - Dependant on tileset % 172 - White % 173 - Grey % 174 - Dark grey ! 175 - Dark blue ! % 176 - Black ! $% 177 - Dependant on tileset # 178 - None @# 179 - None 180 - Orange 181 - Red 182 - Tan ! # 183 - None !@ 184 - Dark brown ! 185 - Peach 186 - Grey # % 187 - None 188 - Black # 189 - None ! # 190 - None ! # 191 - None # 192 - None # 193 - None ! # % 194 - None # 195 - None ! % 196 - White # % 197 - None # % 198 - None ! # % 199 - None % 200 - White ! 201 - White 202 - White ! 203 - White ! 204 - White ! 205 - White ! # 206 - None ! # 207 - None ! $ 208 - Dependant on tileset ! # 209 - None ! # 210 - None # 211 - None ! 212 - Peach ! # 213 - Dependant on tileset ! # 214 - Dependant on tileset 215 - None % 216 - None % 217 - None % 218 - Grey # % 219 - Dependant on tileset % 220 - Red ! % 221 - Brown 222 - Brown 223 - Dark blue # 224 - None 225 - Grey &226 - Dependant on tileset % 227 - Light blue # % 228 - None 229 - Brown ! &230 - Dependant on tileset ! 231 - Light blue ! 232 - Brown/orange ! # 233 - None ! # % 234 - None ! # % 235 - None $ 236 - Dependant on tileset ! # 237 - None ! # % 238 - None ! # % 239 - None # % 240 - None ! # % 241 - None # % 242 - None # % 243 - None # % 244 - None # 245 - None # 246 - None # 247 - None 248 - Dark brown # 249 - None # 250 - None # 251 - None 252 - Black &253 - Dependant on tileset 254 - Brown # 255 - None ------------------------------------------------------------------------------------------- Terrain Notes - In badlands, units that flash type one, flash shades of blue. Units that flash type two, flash from blue to brown. In the minimap, colors that flash type one, flash shades of blue, colors that flash type two, flash blue to brown. - In space, units that flash type one or type two will not flash at all. Minimap colors that flash type one or type two will not flash and will just be blue. Units that have black in thier color will be "transparent". You can not see the tile below them, but you will see the stars on them. - In installation, units that flash type one or type two will not flash at all. Minimap colors that flash type one or type two will not flash and will just be blue. - In ashworld, units that flash type one or type two will flash shades of orange and then grey for a few miliseconds. In the minimap, colors that flash type one, flash shades of orange and then grey for a few miliseconds. Minimap colors that flash type two will not flash and will just be blue. - In jungle, units that flash type one, flash shades of blue. Units that flash type two, flash from blue to brown. In the minimap, colors that flash type one, flash shades of blue, colors that flash type two, flash blue to brown. - In desert, units that flash type one or type two will flash shades of black, brown and grey. Type two is brighter and does quicker repititions. In the minimap, colors that flash type one or type two will flash shades of black, brown, and grey. Type two is brighter and does quicker repititions. - In ice, units that flash type one or type two will flash shades of grey. Type two is brighter and does quicker repititions. In the minimap, colors that flash type one or type two will flash shades of grey. Type two is brighter and does quicker repititions. - In twilight, units that flash type one or type two will flash shades of grey. Type two is brighter and does quicker repititions. In the minimap, colors that flash type one or type two will flash shades of grey. Type two is brighter and does quicker repititions. ------------------------------------------------------------------------------------------- Additional Notes - Leader board color and diplomacy color are congruent. If there is no color on the leader board, the mini map color will be black. - Unit colors are the same for each tileset. However, if a unit has an area that flashes, the color of that area will depend on the tileset the unit is in. Minimap colors are also the same for each tileset, but colors of flashing colors will depend on the tileset. - If a player is using a color other than one though eleven, the victory or defeat splash screen may display yellow stars, or yellow skulls instead of solid bars when counting the score. It may also display sections of the bar, or pictures of the race the player is using that is displayed below thier name. - Buildings owned by player 255 will not display in the mini map if you have vison in that region. But when the area is explored and you don't have vison on that area, they will flash type one. Players 65 and 68 did not have this same effect, so I don't know which players do this and which don't. - The first 107 colors have a pattern on the mini map color. After color eleven, the next eight colors are shades of red begining from lightest to darkest. The next eight colors are shades of blue begining from lightest to darkest. The next eight colors are shades of teal, again, begining from lightest to darkest. This complies with the default order of player colors (including players nine through twelve). - A portrait of a flag has twelve "default" portriats. The portrait of the flag depends on which player owns it. Assuming the colors are default, player one will have a portrait of a red flag, player two will have a portrait of a blue flag, and player three will have a portrait of a teal flag. By changing the color of a player, you can change the portrait of his flag. After color eleven, flag portraits begin to have portriats of other units. I don't know what the order of flag portraits are. It does not comply with the order of units.