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| Saturday April.05.2008 - Glitch |
There was a bug in the Bound Uploader page that let people upload maps, but the information along with the map got lost. This has been fixed and you can now upload your maps again. Please see the shoutbox, April 5 shout by Angelfarto to see any affected bounds. If your bound is in the list, please just re-upload it. Sorry for the inconvenience. If you ever find a bug on this site, please please report it in the shoutbox so I can fix it right away! |
 
  
| Wednesday January.30.2008 |
So I'm not sure if this is current news or not, since 3 hours ago was the first time I loaded up Starcraft in like 4 months. But... There's a new Patch - 1.15.2. Which has allowed people to run Starcraft without a CD. The effect this has on people who have a burned copy of Starcraft is currently unclear to me (since I own a retail copy and can play fine). Since all you have to do is copy the INSTALL.EXE file from the CD to HD, this would seem to bypass the need for an authentic CD and rely only on a valid CD-Key (for installation and BattleNet). If this is the case, this would be a leap forward on Blizzard's part. (Yay blizz?) Of course, the need for a true cd-key is still as heavy as ever. |
 
  
| Tuesday December.25.2007 - Merry Christmas |
That's all I have to say about that. |
 
  
| Sunday November.04.2007 - The Day Before |
Tomorrow, Monday Nov.5, Sarge will be holding a Bound Tournament. Get all the details here. This tourney will generate a lot of replays... more details on how this will be handled on this site to come. |
 
  
| Tuesday October.16.2007 - Small things you might or might not have noticed and was too lazy to mention |
Bound of the Week voting has been updated. Persons with too similar IP addresses will no longer be able to vote more then once. This is due to multiple voting on one of the bounds for Week 33. All duplicate votes have been throw out and the system has been updated to disallow this in the future. These changes will be reflected in the outcome of Week 33 voting and henceforth. The 1.14 bound archive has a difficulty filter which you probably have already seen which is self explanatory. Although I should tell you that: 1. filtering with a rating of '0' means it will find all unrated bounds, 2. accurate ratings are those with many votes, and 3. you can enter numbers yourself, even fractional ones. You can also sort ascending or descending based on difficulty. You can request a password for the shoutbox by emailing me (mentioned at the top of the shoutbox page). Yes, this might seem unsecure, and yes I will see your password. But it is only for this shoutbox. Until I can update this site and make actual logins, this is the best I can offer. Bound uploading, you can now enter an initial difficulty rating. It's hard to make a perfect guess, and people will vote how they feel anyway, but this gives the author a better start. A newer and possibly better (at least way easier to use) protection for maps has arrived. Try it out - Special Protector 2, at the bottom of the page. |
 
  
| Sunday July.1.2007 - More! |
Difficulty ratings can now be seen in author pages. Also, accuracy in difficulty ratings is rewarded - with better highlighting of the difficulty. (The more people that rate a bound, the more accurate that rating should be, right?) |
 
  
| Friday June.29.2007 - Difficultize Me. |
New Difficulty Rating system for the bound archive!Rate as many bounds as you like. After you play the bound, just come back to the site and rate how hard you felt the bound was. When a significant number of bounds have been rated (semi-accurately ><), hopefully you will easily find bounds that are within your skill level. (You can rate when viewing a single bound - Javascript & XML required) |
 
  
| Sunday April.01.2007 - PhooL. |
Tron 1.9 (final version) out! Download your copy today - Tron 1.9s (or get the smaller version (less sounds) for slower downloaders Tron 1.9.![]() enlarge image Changes in 1.9 - Omega farther apart. Operation S.E.M. is complete. (by lil-mo) Go There Now.![]() enlarge image Also by lil-mo, Operation Desert Storm.The first map of this epic battle. Go There Now ![]() enlarge image |
 
  
| Saturday March.17.2007 - St. Pa*hickup*trick's *vomit* Day |
Sorry bout that mo.. I had no idea you changed domain names. the real clan lilz site. If you're a lilz member, or just interested, signup at the clan lilz forums. No this isn't my forum, but I'm sure i'll be posting there a lot. |
 
  
| Monday March.12.2007 - The Closet |
Doing a little server clean-up today. Found some old html files from when this site was just a wee lil lass. This is crazy nostalgia for me right here old clans. I've posted this once before, but it still wobbles my mind every time I see it The first rep db. |
 
  
| Sunday March.11.2007 |
Tiny glitch was fixed in replay database, 2 bound times affected: Ssbm Bound (glitch) & Dream Bound. Times that are tied, the better place now goes to the replay that was sent in first. |
 
  
| Thursday March.8.2007 |
Some (yes not all of them. theres plenty more to watch :1) of the replays have been updated. (Big thx to Sarge999 for verifying times for some of them =]) Clan lilz is picking up with new members joining everyday. Somehow I got suckered into making a bound again (1/4 of a bound anyway), and it's actually pretty good :p - Four Way Bound. Difficulty of each corner from easiest to hardest is probably: Pie, Happybikini, Angelfarto, The.Light. Longest Standing Replays have been fixed. (it wasnt showing the earliest ones before) |
 
  
| Friday February.23.2007 - Un-sniffle |
New bound site just (and i mean just) starting up by a fellow lils member lil-human. Word is he's working on fixing the glitches in Lemon Bound. I'm starting a little section for bound-author-newbies. Any ideas you guys have to add to it, tell me in the shoutbox. No sore throat anymore, but now it'll stay in my nose for another two weeks. woopie. |
 
  
| Wednesday February.21.2007 - *Sniffle* |
Sick.. I hate being sick. I never get sick :/ yet I am sick You's people need to start uploading screenshots and/or any nice image for the bounds you upload. I can't do em all for ya. Every map in the archive should have a screenshot! It's good to see repping hasn't died. Uploads are still coming in fairly regular. I haven't been talking about it much lately tho. I've been more focused on the bound archive.. I think once I get the rep archive able to handle mass-uploads, you might start to see some replay competitions.... |
 
  
| Monday January.29.2007 |
Hoooo boy. SOOOMMME hangover that was.. Right. Anyway, Replays have FINALLY been updated. (Just the ones from earlier this month. There's plenty more still in the inbox, so don't worry if you don't see yours up yet. It'sa comin) A Paper) flood has hit the bound archive, signalling his return to SC. So check out all his old bounds, now converted to 1.14. There's another person that's back to sc. Maybe you remember lil-mo. Well he's back and looking to put some life back into bounding. Anyone interested in reviving an old clan for Bounding or MapMaking only, message lil-mo, lil-high, or myself to join up. |
 
  
| Sunday December.31.2006 - Happy Mother F***ing New Year! |
New bounds, new reps. New Year SCMU 1.3 released. Download it!! (Auto fix when save failed error) and (invisibles arent compatible with 1.14) Koi Bound takes bound of the week two weeks in a row. and yet it still crashes me =/ I'm probably getting plastered tonight.. don't expect updates until I've recovered from my hangover.. o_O |
 
  
| Saturday December.23.2006 - Merry Christmas |
The first week's votes are in for BotW, and it wasn't even close! See Results The new bound archive is going smoothly with almost 50 bounds in ten days. But that's not nearly enough. So to help this cause, and to help you help me help you, and also as my x-mas gift to all of you, I give you the long awaited, StarCraft Map Unlapper. Yes, it's finally here! Now get to unlapping people. Long live bounds. |
 
  
| Saturday December.16.2006 |
The bound uploader had trouble recognizing .scm files. It's been fixed. Bound of the Week public voting is here! You can vote on your favorite bound once a week so it has a chance to be featured at the top of this homepage! Replays have been updated. Download links are now working. Trix had a shat-load of decent reps this update, moving him up to 7th place. And too many to mention in the replays of the week, so check them out and see if we can move him back down to 10th (j/p) =D. |
 
  
| Wednesday December.13.2006 - Bound Archive Cometh |
Well, howdy. Been a while, eh? Bet you've all been wondering what I've been doing for the past month. Sulking, basking in my own ignorance, lamenting my addiction to starcraft?? Nay! I've been pouring my blood and sweat into bringing you... Bound Archive v1.14. Ok, that's not the cool part yet since theres nothing in it. That's why you all need to visit the Bound Uploader page and so that All Your Bound Will Belong To Me (well, and you too). Btw, look for SCMU to be released very soon so that you can help make this the definitive archive for 1.14-compatible bounds on the internet. |
 
  
| Saturday November.18.2006 - Out |
Goin out for this weekend. Buncha new reps come in, scored em but havent posted em yet.. nazi bound.. owned, paradise 3.. pwnt, charm, EB 1, Zoom 1 all gg'd. I'll have the dl's up in 2 days. As for SCMU, beta's full fledged, and going smooth. A few kinks to work out but it's doing it's job nicely. I haven't told you who has the program yet, but I'm sure you guys know already. Whenever I'm on you can always ask me to unlap some shite, as a few of you have done already. Pleasures' all mine =] C u when i get back. Oh. btw for you bound nooblets, look up How To Make A Bound on how to do just that (sent in by a fan of the site). linked in the tutorial section also |
 
  
| Wednesday November.08.2006 |
Well apparently someone else has been unlapping some bounds already, with some shitty program. I've seen two bounds already - Fatboy and my Clock 2004. Whatever program they're using, screws up all the other text in the map so you can't read any trigger-game-text. Also it messes up the sounds so they don't play at all. Whatever idiot is doing it, stop. Your program sucks balls. Anyway, I've decided my unlapper program (SCMU) will not let you edit the force names. Also, it was suggested there should be a fix for the invisible color (since it's now red). I think it's a good idea, and I'm going to look into it further, and perhaps make it an option. |
 
  
| Monday November.06.2006 - Light at the end of the tunnel? |
I think it's safe to say Blizzard will not answer our prayers about this ums lapping problem. They wanted to eliminate colors and odd charaters from the lobby screen to fight the hackers and spoofers. Unfortunately, this crippled every map we've ever made. I'll say it again, Yay Blizzard (sarcasm). Even if they do get up and fix this minor problem, I don't see it happening anytime soon. So, what can we do? Most ums maps are protected. And old. It's not like we can contact the original author and wine to them since they're probably all grown up now. Although a lot of them still are around, most aren't going to bother going back and re-editing all their mapnames and force names. What's left? Bypass the protection and edit the names ourselves? You bet. And that's exactly what I intend to do. Blizzard has given us so much, why not give a little back? (more sarcasm) To date, I'm more than halfway done with a program that reads only the mapname and 4 force names from any map, scx/scm, protected/unprotected, and allows the user to edit out the lapping characters from them, and save the changes back. Yes, this basically allows the user to edit the names to anything they want. This, of course, is not the intention of the program. What is the intention? - To respect the original author's creation, and preserve the original map name, and force names (which usually give credit to the creators of the map), and most of all, make each map playable once again for the bounding community by removing only the lapping characters. The above point is exactly why I am not releasing this program. What I am planning on doing, is to get maybe 2 or 3 volunteers (most likely online bounding friends of mine that I've known and trusted for as long as I've been bounding) to give this program to. (I've already found one volunteer.) In turn, we 3 or 4 persons (cool team name I haven't figured out yet -.-), will be solely responsible for all of the old classic bounds that we knew and loved, fix them for multiplayer play, and re-integrate them into the bounding community. |
 
  
| Friday November.03.2006 |
Well I couldn't find anything about any new patches. If anybody acutally knows anything, it would be nice to know, cuz then we'd know. |
 
  
| Thursday November.02.2006 |
Well I didn't think there could be an entertaining nine and a half minute rep, but I think Scribe Bound 2 would qualify. Total obstacle pwnage. Averaging almost 2 obs per minute, ok thats not so impressive, but this map just came out! And if you're a noob watching this, I bet I know what you'd say.. Pff that ob is impossible. Yet it's so very not. There's no such thing as an interesting hour-long replay, yet you have to give it them, they beat A7X Bound. One of the harder bounds on the planet. Right up there with monster bound.. almost. Also, heard a rumor about some new patch.. donno if its true. Blizzards forums are down at the moment but I'll get more info tomorrow. I don't know if all of you know, but I'm doing a nite job now to pay the bills. Kind of kills my sc nightly bounding now :/ I'm always on my comp in the mornings, and check the shoutbox everyday. I hop on bnet to see if anyones on but usually not since its like 9am >< |
 
  
| Monday October.30.2006 - 1.14 bonuses? |
Oh yea btw, I made a tutorial for the new colors you can use in maps. Happy Mapping ^^ |
 
  
| Tuesday October.29.2006 - Shoop |
So I guess it's time to turn our clocks back an hour. Not that I knew or anyone told me. It's just that half my clocks in my house said a different time than the other half and eventually I figured it was that time of year. Time of year for Halloween too! Man I wish I was a kid again.. mm candy. The first replay of Essential Bound has come in. Not a great time, but not a very easy bound either. They had a pretty good run (~9 minutes) up until the last couple of obstacles which just ate up their time. Same goes for i_S_k_U_ Bound. 10 minutes, not to shabby for this pro bound. Some other new sexy reps to check out in the features reps box over there. As for new bounds.. yes I haven't added any new ones in a while. I know, I know. I'm working on a major overhaul for the site, and for the bound archive as well. As for when it'll all be done, it's hard to say what with the odd pace that I'm working at, between job, adjusting to the new living environment, among lifes others little surprises (no, no babies here thank you) Oh.. and I have perhaps a recruit, drawing up a totally new look for this site. More on that later. |
 
  
| Tuesday October.24.2006 - I'm Back Baby |
In case you missed my brief note in the shoutbox that I was moving out of my apartment a couple weeks ago, well that's what I did and I haven't had internet since. But FINALLY now I have my net back as of 5 minutes ago, in case you all have been wondering where I was. So yea, that's the news. There's a bunch of replays I have to get to and some other updating to do which I'll keep you guys up to date on. Of course, I'll have to get this 2-weeks-of-no-internet-use syndrome out of my system first.. |
 
  
| Sunday September.24.2006 - Rules Rules Rules |
For those of you not keeping up with what has been happening in the shoutbox, well shame on you, you should read it everyday ><. Me and Sarge (bad english so wat) have been competing back and forth like crazy for the time for Design Bound. And then i_s_k_u_ comes along and ruins our fun. =/\ Anyway, since we were going back and forth so much, and it got to the point where basically nanoseconds separated our times, we got into a large argument over the completion rule (sub rule of Rule 1) in the Official Replay Rulings (yes there are rules!). Which used to read: completed: reached the end location of a bound, resulting in a victory (or defeat) trigger. (Unless no such trigger exists). When does the player actually beat the bound? Where does he have to be, to be ruled completed and such other questions arose. Well i've decided to design the rule (ok bad pun) to be much clearer then before, and still keeping it inclusive of all the other replays in the database (so that no reps will be punished for this change, to my knowledge). The new rule reading: Completed: fully out of the last location of the last obstacle. |
 
  
| Saturday August.26.2006 - Blizzard Response |
I guess it pays to check your email often. 1 hour after I sent a complaint about that patch 1.14 crapola, I got an automated response, and then an actual response from someone at technical support. Amazing, huh? My email and his are shown below. My letter to blizzard: -----Original Message-----From: **********@yahoo.com peter griffey To: support@blizzard.com Sent: 8/4/2006 10:45:57 AM Subject: broodwar patch 1.14 issue To the point: Please re-allow players to join games where the map name is colored, so that hundreds of good maps are not thrown down the toilet. Explaination of my request: I understand hackers chatting with color can be malicious. That's not what this is about. But you've single-handedly crippled every UMS map anyone has ever created for Broodwar by not allowing coloring for map names. Those maps with colored map names can not be played by more than one player (not to mention saved replays). You have basically destroyed the online mapping community and taken the fun right out. Are map-makers now supposed to change every one of their maps to adhere to the new guidelines? Can you understand how many people and maps that affects? - Angry Broodwar Fan I warn you, sit down before you read their response. It's pretty shocking. ........ Alright, I warned you. Don't blame me if you faint and break your face. From: jasonk.support@blizzard.comTo: **********@yahoo.com CC: Subject: Re: broodwar patch 1.14 issue Date: Fri, 4 Aug 2006 11:28:34 -0700 Peter, ---(my fake email name btw) I'm sorry but we do not support custom maps. Jason K. Technical Support Blizzard Entertainment www.blizzard.com/support They don't support custom maps?? Do they know that's why 90% of the people on Starcraft are on Starcraft? Well, of course they know that. Do they make any money on Starcraft anymore? No. Do they care anymore? From this cold-hearted response, it would seem not. |
 
  
| Wednesday August.23.1006 - Ahh.. an Update |
Minor adjustment to the replay rulings to show the extra points awarded for competing times. All new reps have been watched and checked. theres just a few minor discrepancies that need to be taken care of before I post the new times. Epic Bound (Waits) & Epic Bound (No Wait) some people skip the last 2 obs, some wait it out. It takes about 30 seconds for each of those obs to start, and you have to restrain yourself pretty hard not to skip those. Rather than take any down, I'm going to split up those reps into (Waits for end) and (No Waiting). So now you can send in 2 replays of epic, skipping or not skipping the end 2 obs. And a sidenote, waiting on the last square for it to start and then going does NOT count. You must do the entire obstacle (like Xtremest and Apollo did). Fatboy Bound, just a note, you must run to the END end of the bound, meaning after the last obstacle, run around the fatboy face to the purple square. I thought there were illegitimate reps that quit right after the obstacle, but all those are considered (glitch) for other reasons anyway. Marvel Comics Bound - for some reason all these reps crash now. I only noticed this because Nebula9 sent in a new replay of it, that crashes. I was able to check the time of neb's rep at http://repasm.free.fr/demo.php. (approximate time yes, but 6 minutes is far away from britt's 2:50) So, I'll accept nebula's replay, for bringing this oversight to my attention, but no more reps of this bound can be accepted until I have a way of verifying them. Or if one of you out there can watch these reps without it crashing you.. |
 
  
| Sunday August.20.2006 - Woohoo |
Yay. Internet is back. Still crappy, but back. A whole week without internet. Man.. Well I was able to get thru 20 of the reps, mostly older ones. Plus a few ones from NBL)Brittany from a just over a month ago. We celebrate and also mourn her dog's birthday and deathday. How unluckily they arrived on the same day. 30 more reps to go =1 I started watching some of them and I already see a lot of 10-15 minute reps. +_+ Especially the 13:46 BluLit rep which is obviously their first run thru the map. Boooring shite. Give me (and you guys) something halfway decent at least. Jeez. Man. |
 
  
| Friday August.04.2006 - The Aftermath |
The day after I found out Blizzard sucks more ass that I thought possible. I'm still pissed about this whole 1.14 patch thing, and what map-author wouldn't be? Re-do every single map we've ever put an ounce of energy into making? Do they really think they can get away with that? Alright, so I admit hacking Blizzard might be a bit strong, and a bit out of reach for most of you. So what can the rest of us do? ... Complain. Complain your f**uck**in*g heads off. Ever hear of petitions? Well, yea. One of those. Btw, just so all you guys know, Blizzard's Technical Help email is support@blizzard.com. They also have a handy-dandy little online form you may fill out. And of course forums are also a good way of communication. I've already sent a nice letter to them explaining why patch 1.14 has basically crippled the online gaming community and to please re-instate colors for map names. I would suggest that if you were to contact them, keep it short, don't use any nasty language or attitudes (even though I'd like to fu(k!ng r@p3 th3!r m0th3r5). I'm sure they would just ignore it. I know I would. |
 
  
| Thursday August.03.2006 - D-Day |
Chalk another fag point up for the guys at Blizzard. Actually chalk up about a billion fag points. Congratulations guys. Really. I mean, it takes balls to knowingly destroy every use map settings map anyone has ever created, ever. So give yourselves a round of applause. Pat yourselves on the back for that one. It doesn't take a genious to figure out these guys at Blizzard are a-holes. Like, I haven't paid a cent for any Blizzard product yet - *takes a bow* - and I never will. I strongly suggest all you that are currently paying Blizzard money to stop immediately. Never buy a Blizzard product again. Do they think the patch will stop hackers? Getting rid of colors? Taking away all the 'tricks'? Disallowing players to join a perfectly legit map? I implore all you hackers rise up. Hack Blizzard's main server. Rape them like they rape us. In other news, this site WILL continue. We are still able to watch replays (amazing isn't it?), but most of them must be watched alone. You guys can still make replays of maps that other people can't join. That's fine. The replays will just have to be watched alone. Well, most replays are like that anyway so w/e.. To all the bound authors, Well, what is there to do? I guess if you want people to be able to play your maps, go back and edit out the map name lap. Oh yea, and do that for every map you've ever lapped. Go for it. (feggittblizzardaholejewniggerrapermotherloving bbbgggrrrrrrrrraaaaaaaAAAAAAAAAAAAAAAHHHHHHHHHHH.....) |
 
  
| Thursday June.29.2006 |
Lots of juicy new bounds to go download and play. If you haven't seen it, Elite_crow's Zanarkand Bound rep back from early 2005 has been overtaken by Difficult. A mere 3 seconds, but faster nonetheless. There's a lot of new replays coming in. Thanks to all you who play bounds and submit them. But I seem to be getting a lot of reps of new bounds that haven't been played by anyone else, just to get a cool 12 points. There's not a lot of competition going on. I think that's what's so fun about time attack bounding. Me and Zshak_b went back and forth all night over the Gat Bound time, until eventually he got a near-perfect time and I just gave up. Man I played my heart out on that one -.o Anyway, that's why, starting immediately, any 1st place replay that beats one other time will get an extra 2 points for each player, and any 1st place replay that beats 2 or more other times gets an extra 5 points to each player.On the scorecards they appear as (+) and (++) respectively. For example, if player A has time 1:33 on bound X, and player B has time 1:02 on bound X and player C has time 2:44 on the same bound X, player B gets 5 points (in addition to the normal points given to the winner). Also, this rule applys to all replays already in the database. Yes, this will drastically change the rankings. But my real idea here is to promote more competitions, more time-attack battles and reward the person who beats someone else, rather than someone sending in a rep nobody ever heard of, getting 1st place time and going unnoticed with their 12 point victory. So now you can beat that guy, and get yourself an extra 2 or even 5 points for it. (making the highest singular (no not cingular) score you can get on one bound 17 pts) Don't stop sending in other reps, but now you have an opportunity to get even more points for a rep. Also, some other minor updates to the layouts blah blah mostly boring stuff. |
 
  
| Monday June.19.2006 |
Wutt?? An update??? Yea.. been a little lazy lately but there's bunches of goodies for you! New maps.. just check the sidebar there on yer left. Discern, mofarto, KHB 3, 2 bounds, carnival. Some ppl I didn't get to this time around.. Nebula9 I need your finished copy of Nuclear bound! Jitus.. 2 maps I haven't put up yet. LoS.. Music bound, and another one I forget. Give that one to me again. Also wanted to make a page for Trix's maps but I only know of the Eminem bounds though I know you've made plenty more than that. And give a warm welcome to JuMp), submitting his first map to the site 2 Bounds Ok so there was some controversy about that Monster Bound replay. Let me clarify some things. (glitch)'ed replay don't score any points. The only reason I even started allowing glitched replays was for pure watch-ability. For fun. So how is it glitched? They just use scourges. Ok I'll admit thats a pretty dumb way to beat a bound and I'm sure the only reason they did was so they could say they beat Monster Bound. Well they did and you didnt neener neener. lol.. |
 
  
| Wednesday May.24.2006 |
Well in 4 days is my birthday ^^ and I'm on vacation all this week so updates have been slow. I've added Nebula9 to the list of authors. He's one old old mapper. Probably started before I even got hooked to this game. I practically grew up with this kid too. His maps are original, fun, and fairly easy. Good for when you're reflexes aren't quite there. |
 
  
| Wednesday May.10.2006 |
A slew of replays have come in, and are up-to-date. You might want to check out the latest 40 to see them all. With that, i_S_k_U_ has sent in about 4-5 perfected replays. Well they did it again. An even better time in HipHop bound. And we have some time attack newbies, who've sent in they're first reps - jonySC, Kleenex-, tN[CornMuffin] - Welcome to the replay database! I've been working feverishly on the new layout, and it's coming along nicely. I'm probably about 50% of the way to getting to point where I can realease it. I'm still debating whether or not to have a forum. It would be a nice addition to the site, however I lack the manpower to actually run the forum + rep database and soon to be bound database. And I've never run a forum before so it would be extra fun figuring it out :/ |
 
  
| Monday May.01.2006 |
Aight, yea I've been slacking off lately. Well not really - been working crazy on a new design for the site. sneek peek O.o o.- It's hard work .. damn! Reps updated. One of Elite_crow's historical times has been overthrown in HipHop bound! Amazing.. Props to BoA_Zank and The.Light on a hard rep. Can someone tell me wth this is.. A bit of history I guess: one of Gun-'s old old bounds A Bound. Pretty noob if you ask me.. but wth? It's got a life giver?? Also he's fixed up and added music to his Rememberance Bound, get the new version. |
 
  
| Sunday Apr.23.2006 |
Handy quick links to easily find the latest bound news <-- Added Happybikini to the authors. He's been around bnet for a while and has a bunch of maps. A lot of 'select-a-mode' type, plus a couple competition style. Also introduces a "4Way" mode where players cooperatively bound for the middle of an obs, and then back out again. A little reminiscent of Red2Blue's d)R(agon Bound 1. Check out Happy's Circuit Bound and Chain Bounds. The latest reps sent in, 2 perfected bound times! Easy obs, but not 1 death or stall. Try and keep up - Day Bound and Claw Bound <-- |
 
  
| Monday Apr.17.2006 |
The.Light has joined the author page. Damn good bounder and has some very hard, very fun maps. Though his latest is pretty easy: Black & White Bound |
 
  
| Tuesday Apr.11.2006 |
Well, I got swamped with updates. Anyway about a dozen new reps up-to-date. Dojo Bound (easy) and Mexican Bound (Easy) perfected, by Sarge999. New author pages: LoN)Fury2. Medium difficulties. Reaver bound is easy but I just love it anyway -.- lil-mo's page. Well, you all know lil-mo ;] Dead Bound - newest one by lil-mo. Rememberance Bound - new by Gun- - all the old obs by authors we all remember. |
 
  
| Thursday, Apr.06.2006 |
Another new bound author added: Arrow-. Plenty of hard obs in these. Looks like Chubs Bound has been perfected, 1:06, no deaths, by yourmomisnothot. Can't get any faster than that! Gun-'s new map: There and Back Bound. Easy/Hard modes. Do the obs one way, then do the same exact obs backwards. Nicely planned map. |
 
  
| Monday, Apr.03.2006 |
Clan lil's website. New bound author: X2C_. Replays updated and some decent ones at that. Rb Recruit Bound, Dojo Bound (Easy), X2C Bound |
 
  
| Friday, Mar.31.2006 |
When submitting reps, if it's a bound that you can select different difficulty modes, (i.e. Sarge999's new map Stair Bound) you can now select which mode you beat it on on the replay submission page. This is not how hard or easy you think the bound is. Insane rep by TriX. Paradise Bound - a mere 2:59! |
 
  
| Sunday, Mar.26.2006 |
Back up, and with a new home. And here to stay. Update your bookmarks to www.angelfarto.com. No more downtime or dropped connections. Many many, many thanks to JeeT for providing this stable server and domain. Due to the transfer, some links might not be working, or directing to the wrong place. If you guys find any, just give a shout. Thanks. |
 
  
| Saturday, Mar.25.2006 |
Server going down for the nite (until sunday morning). Site moving to new a better (stabler) places. Watch for updates in the very near future. |
 
  
| Thursday, Feb.02.2006 |
Ok, now links are really fixed.. sorry bout that :/ New bound author out of U.S. East added to the archive - Sarge999 |
 
  
| Monday, Jan.30.2006 |
There goes my ISP changes my ip again. All links and pages should be up and running again from the weekend. |
 
  
| Jan.25.2006 |
Brand new bound by i_S_k_U_ once again: Pearl Bound. Nice new hard obs Different style of bound combination by HolySin. Bound for chocolates! |
 
  
| Jan.03.2006 |
New map posted, by i_S_k_U_: Cereal Bound, released on Christmas. |
 
  